After days of discussion on the dayton360mods forums, we have pasted all the relevant information and developed a set of software tools (sdtool) that will allow you to boot RGH2 on your Corona 4G board today !!
The tools will make the process very simple and you dont have to mess with Winhex nor nandpro nor ecc data conversion, the sdtools does it all. Please note we are not taking credit for the procedure, we only take the steps and make software tools to make it easy and clear (at least is what we think).
Edson Dario has made a Step by Step tutorial. Please note this tutorial is rated C, only for those modders who know what they do, if you dont feel confortable reading then you can wait till other people do a more noob friendly tutorial.
Many thanks to c0z for the guidance. And all other folks over dayton360mods.
Juggahax0r at Dayton360MoDs, Team Squirt, Zhangjiqi007, Zhaojun297,
Glitch360Team, Edson Dario, carranzafp, collions, Sileandro, nice69,c0z(joebloma)
On another topic but related, we are producing our own version of the SD-Nand programmer, we will call it the Maximus SDTOOL to match our software tool name. And hell will be cheap too !!. We will post pictures very very soon.
http://www.youtube.com/watch?v=sHMw2QPazeQ
Télécharger SDTool Programmer 1.0xeBuild 1.04 (535 beta)
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Greetz to carranzafp aka Maximus for attempting to confuse everyone.
*note this is not fully tested on consoles (especially non-corona4g) but appears to be a solid update anyway*
Changes:
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1.05 (1.04 beta)
- tidy ini_creator output a little
- colons were not being removed from macid string in ini file, fixed
- added corona4g build target and dump parsing, nanddump.bin should be minimum 0×3000000 bytes from corona mmc machines (no spare data)
- Xstress.settings will now be kept along with other mobile data
- added flash header sanity checks
We have designed a very simple QSB addon for the Corona 4GB which allows you to directly connect to USB for fast dumping of the Corona v2 4GB NAND.
J-Runner is also being updated to be fully compatible so tools such as win hex will not be required.
Production is moving fast – more details and pictures will be announced shortly along with the price which we will make sure is very cheap.
This has been a pet project for a while now and we've finally got it working on all Xbox 360 slim models (Phat is being done next)
The Xecuter Sonus 360 essentially allows you to program a different startup sound to your Xbox 360 !
This is a really fun tool and you will love it. We'll post more details when we are ready to ship (production has already started)
A new Nand reader/writer had to be developed to interface to the 4GB Corona motherboard due to the new phison chip and the differences in the communication protocol.
Installation difficulty is about the same as the old Nand SPI reader (even though the pads are slightly closer together, installers will have the choice to use a quick solder board or directly solder wires to the motherboard).
One small note regarding nand dumps : V2 nand dumps don't have ECC bytes (this is by design, since they are stripped by the phison controller which also takes care of blocks remapping and a bunch of other stuff), so scripts that expect them to be present might need to be modified (either that or they need to be added after the nand has been dumped).
The final nand reader software will automatically add/remove ECC bytes to the nand image as to try to preserve compatibility with existing software as much as possible.
Before we begin, some notes regarding the 16D5S drives and why we made the choices that we made :
First of all, the SPI eeprom is locked just like in the old drives and the WP pad is connected to GND, thus making it impossible to erase/rewrite.
Why the old Geremia/kamikaze style method is not feasible in the 16D5S drives :
The area were the WP wire can be cut is less than 1mm in length and the WP bonding wire runs parallel to the DO bonding wire with around 0.1mm of separation between them.
Cutting the WP wire without damaging the DO wire is doable when the chip is decapped and under a good microscope but we can't see any way where someone can do this without some serious lab instruments.
For this reasons we have developed a replacement PCB, similar to our previous Freedom replacement PCB but with some additional hardware needed to cope with the enhanced crypto requirements in the 16D5S firmware.
This PCB will replace the original drive PCB and work on any unmodded Xbox360 (including the 4GB V2 coronas and those with dashboard 15572+ ).
The firmware is finished and stable and has all the features you would expect :
stealth, XGD3, all titles work (basically everything iXtreme 3.0 has) plus some additional features that we are testing and considering for inclusion in the final release.
- Release
- Employee
- Beta Green
- Beta Yellow
- Preview Release
- Preview Employee
- Preview Beta Green
- Preview Beta Yellow
Still alive
Hey, as you might have noticed, I resumed my work on nulldc-360 and libxenon not long ago.
I'm currently working on 3 things: compatibility/sound/speed.
6 months ago I was badly stuck on 2 bugs, one texture endianess problem, and one random crash/infinite loop in the dynarec.
First thing I did was to look at that texture bug, in a few days I found the exact case where it happened and fixed it for good.
Then I fixed the dynarec one, it was quite an awful one: I forgot to save/restore the SH4 condition flag on dreamcast interruptions, so it was randomly corrupted as the emulated console handled its IRQs!
I fixed a few more bugs until it was clear I needed proper sound emulation for more games to boot.
Adding sound was relatively straightforward, of course there were the usual endianess related bugs, but I guess I'm getting used to it ^^
The Dreamcast sound chip (AICA) is a complex design, it has an ARM processor core, a 64 channel sound generator, and a DSP.
I don't emulate the DSP for now, many games don't really need it.
Main problem with sound is the induced emulator slowness, though thanks to the 360 multicore cpu, I was able to make it almost free.
Updating peripherals in the dynarec works that way: each code block knows how many SH4 cpu cycles it emulates, and each time a fixed number of cycles (448) is reached, it calls a procedure that updates those peripherals.
To multithread sound, and by the way, other peripherals, I run parts of that update on a separate core.
It runs concurently with the dynarec, and, basically, every 448 SH4 cycles both get sychronized. so as long as peripherals emulation takes less time than SH4 emulation, the dynarec doesn't have to wait for them!
So that makes them almost free to emulate, almost because they still stress the 360 L2 cache and memory controller a little.
Anyway, compatibility seems pretty good now, sound works, speed is more or less the same it was before sound emulation, a proper binary release *might* not be that far
- L'installer sans QSB et donc installer un commutateur
- Attendre l'arrivée du QSB Dual Nand Fat
Added ROL Pad and 1n4148 Diode ( Requested by BioHazard )Added DemoN CR_EN Pad ( Requested by [cOz] )Improved Timing SettingsCleaned Up Circuit Designand....may have fixed Zephyr RGH2. Waiting for more consoles to arrive for testing
Fonctionnalités déjà annoncées :Brand new design from the all new CR3 Range !Next-Gen RGH Circuit - Embedded All Current Fixes & TweaksQuality Assured - No Cheap Chinese Knocks-OffsNew RGH1 PLL_BYPASS Cleaner Switches (680pF, 150pF, 100nF, 68nF, 47nF Caps)New RGH1 & RGH2 CPU_RESET Cleaner Switches (1k, 2k, 3.3k Resistors and 470pF, 560pF 680pF Caps)New Corona Support - High Quality Branded 48.000Mhz Crystal (No cheap quality knock offs - gives higher performance)New UF.L / UMCC Connector for CPU_RESET (Includes Ground - Plug In Adapter No Soldering to the CR3 Lite required)New 50 Ohm Micro Double Shielded & Grounded CPU_RESET Cable (Only 1.53mm and up to 6Ghz passband)New Built In ROL Option (Show Debug LED On Front Panel Ring Of Light)Built-in Ribbon Cable Connector For DemoN (Includes CR_EN and XSVF Programming - no soldering or wires)Enable/Disable C15 JumperEnable/Disable 10 Ohm JumperUnique design - do not confuse with other brands that have copied the public schematicsOptimized timing for each motherboard versionEasy programming via JTAGJTAG CK3 Power Plug Included for LPT (JP4)Power LEDReset Cycle Debug LEDEasy Install (Includes All Wires)Works perfectly with the world famous NANDX, J-R Programmer & DemoNQSB Add-Ons AvailableTrusted Team Xecuter Design & Warranty
1) La vidéo ci-dessous est un POC (Proof of Concept), qui ne doit pas être divulguée au grand public. Cette vidéo n'est en aucun cas un FAKE.
2) Leur CFW sera « stealth » sur le Live et possède toutes les caractéristiques du FW iXtreme (voire probablement plus).
http://www.youtube.com/watch?v=QtCQvWBRY_4&feature=player_embedded
http://www.youtube.com/watch?v=WTZzt1t-bMA&feature=player_embedded
- Placez le fichier rootfs à la racine de la Micro SD
- Copiez les deux fichier (rootfs et uImage) à la racine d'un HDD externe à l'aide de votre PC
- Allumez votre console, et connectez ensuite le HDD externe
- Sur la télécommande du Xkey, vous devriez voir "updating please wait" (si vous l'avez de branchée)
- Après une minute, vous devriez voir "update complete restart xbox" (si vous l'avez de branchée, sinon laissez la console pendant plusieurs minutes pour être sur que la mise à jour soit bien faite)
- Éteignez votre Xbox et supprimez les deux fichiers du HDD externe (pas obligatoire, mais conseillé)
- Allumez votre console, votre Xkey devrait être à jour
MENUISO=Y pour activer
MENUISO=N pour désactiver
RESUMELAST=Y pour activer
RESUMELAST=N pour désactiver
- Added support for 16d5s fw 1175 (RGH)
- Added AoE support
Fixes bug in 01.25 firmware affecting PHAT consoles
Télécharger Xkey Firmware 1.26